Nature of Code 1.3 Vector Multiplication and Randomness — Blender Implementation
- Nature of Code 1.1 Vectors — Blender Implementation
- Nature of Code 1.2 Vector Addition — Blender Implementation
This article implements NoC 1.3, Vector Multiply — which actually starts with multiplying a vector by a scalar, and also covers p5.js's Random2D syntactic sugar.
Nature of Code section URL: https://thecodingtrain.com/learning/nature-of-code/1.3-random-vector.html

NoC 1.3 p5.js original

Blender version (this article)




Plugin download: https://github.com/nortikin/sverchok
Plugin documentation: https://sverchok.readthedocs.io/en/latest/installation.html
Full creation process video:
(Source code is included in the video — just pause to see it.)
https://www.bilibili.com/video/BV1v5411W7Fm
https://www.youtube.com/watch?v=6eFYyWcThJQ&list=PLc29R_yef6kGM3zXDWW9mMh11_PkTjmXX&index=2
Talk is cheap. Show me the code!
The full creation process is included in the video. For source files, join the code2art Intelligence Center.
Follow us on social media: code2art
Community resources & courses: https://ghc.h5.xeknow.com/s/hzkMX
code2art Intelligence Center (membership): https://ghc.h5.xeknow.com/s/2BCFuJ
Cheers🍻
Contra