Nature of Code 1.3 Vector Multiplication and Randomness — Blender Implementation

Contra
2020-06-15
Nature of Code 1.3 Vector Multiplication and Randomness — Blender Implementation

This article implements NoC 1.3, Vector Multiply — which actually starts with multiplying a vector by a scalar, and also covers p5.js's Random2D syntactic sugar.

Nature of Code section URL: https://thecodingtrain.com/learning/nature-of-code/1.3-random-vector.html

noc-1.3

NoC 1.3 p5.js original pad008-p5js

Blender version (this article) non-003-sun2

non-003-work

non-003-ball-2

non-003-new-future

Plugin download: https://github.com/nortikin/sverchok

Plugin documentation: https://sverchok.readthedocs.io/en/latest/installation.html

Full creation process video:

(Source code is included in the video — just pause to see it.)


https://www.bilibili.com/video/BV1v5411W7Fm

https://www.youtube.com/watch?v=6eFYyWcThJQ&list=PLc29R_yef6kGM3zXDWW9mMh11_PkTjmXX&index=2


Talk is cheap. Show me the code!

The full creation process is included in the video. For source files, join the code2art Intelligence Center.


Follow us on social media: code2art

Community resources & courses: https://ghc.h5.xeknow.com/s/hzkMX

code2art Intelligence Center (membership): https://ghc.h5.xeknow.com/s/2BCFuJ

Cheers🍻

Contra