Nature of Code 1.1 Vectors — Blender Implementation

Contra
2020-06-09
Nature of Code 1.1 Vectors — Blender Implementation

Nature of Code is an excellent Creative Coding tutorial by Daniel Shiffman.

The old version uses Processing, the new version uses p5.js.

https://natureofcode.com/

The entire book/videos/code is open-source. Please donate to the original author.

Nature of Code 2.0 Nature of Code 2.0

Section 1.1, official p5.js version Section 1.1, official p5.js version

This series implements Nature of Code specifically using Blender's node-based approach.

I use a Blender plugin called Sverchok: http://nikitron.cc.ua/sverchok_en.html

It's a powerful node-based programming plugin — no Python code needed. Like MaxMSP and TouchDesigner, just "connect the dots" to implement program logic.

Workspace: non-1.1

Plugin download: https://github.com/nortikin/sverchok

Plugin documentation: https://sverchok.readthedocs.io/en/latest/installation.html

Full creation process video:

(Source code is included in the video — just pause to see it.)


https://www.bilibili.com/video/BV1Tv41167oh

https://www.youtube.com/watch?v=cvh0N3eM2vk&list=PLc29R_yef6kGM3zXDWW9mMh11_PkTjmXX&index=4


Talk is cheap. Show me the code!

The full creation process is included in the video. For source files, join the code2art Intelligence Center.


Follow us on social media: code2art

Community resources & courses: https://ghc.h5.xeknow.com/s/hzkMX

code2art Intelligence Center (membership): https://ghc.h5.xeknow.com/s/2BCFuJ

Cheers🍻

Contra